RESEARCH SUMMARY: (my personal rolls and thoughts about this race)
A decent and somewhat average race. Having a bonus to Stamina and Disc, with average Strength and Mentals makes them good for many guilds. Penalty to Reflex and Agility.
Guild of choice: Clerics
The increased Stamina helps with wielding the maces and your mentals aren't damaged so you can learn magic right along with the best of em.
Best total achieved to date:
TBA
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